Roguelike development with PyGame - Week 2
Holiday is over, already cleared Tier 15 maps in PoE 2, so it's time to do some coding again.
Content:
- Field of view
- Map exploration
- Enemy spawning
- Enemies follow the player
- "Camera" system
- ...
Holiday is over, already cleared Tier 15 maps in PoE 2, so it's time to do some coding again.
Content:
So, I decided to learn about PyGame and use it for my next project.
Last part of my journey of implementing PyRouge.
Content:
I continue my journey with the implementation of PyRouge.
Content:
Yes, I misspelled the name, but it is too late to change the repository name and everything, so it will remain PyRouge.
Content:
Over the last 2 WEEKS
I spent 120 HOURS
playing a game that I hate, so it's time to do something else ...